AI Insights · Timothy · April 2024
Top 5 Otome Games Performance in Colombia Q1 2024
Discover the performance trends of the top 5 Otome games on a unified platform in Colombia during Q1 2024, including weekly downloads, revenue, and active users.
Performance of Top 5 Otome Games in Colombia for Q1 2024
During the first quarter of 2024, the top 5 Otome games in Colombia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how these games fared:
Love and Deepspace
Released by INFOLD PTE. LTD. in mid-January, this game saw an initial surge in weekly downloads, peaking at 2.3K in the week of January 22. However, downloads declined steadily, reaching just 176 by mid-March. Weekly revenue followed a similar fluctuating pattern, peaking at $568 in early February before tapering off to $177 by the end of March. Active users saw a rise from 1.1K in mid-January to a peak of 2.2K in early February, before gradually decreasing to 1.6K by the end of the quarter.
My Candy Love - Otome game
Produced by Beemoov, this game maintained a relatively stable weekly download rate, with numbers ranging from 97 to 222 throughout the quarter. Revenue saw minor fluctuations, starting at $6 in early January and ending at $46 by the last week of March. Active users hovered around 1.7K to 2K, peaking at 2K in the week of January 22 and finishing the quarter at 1.7K.
Tears of Themis
This game by COGNOSPHERE PTE. LTD. experienced minimal weekly downloads, with a maximum of 9 in the first week of January and only 1 download in the last week of March. Revenue remained low, fluctuating between $0 to $54, with the highest revenue recorded in the first and last weeks of January. Active users saw a gradual decline from 54 in early January to 21 by mid-March.
Dear Otome #Shall we date?
NTT Solmare's game did not record any weekly downloads throughout the quarter. Revenue remained low, with minor fluctuations, peaking at $20 in the last week of March.
What in Hell is Bad?
Released by Prettybusy Co., Ltd, this game showed no weekly downloads after the first week of January. Revenue saw minor variations, peaking at $26 in mid-January and generally staying below $20 for the rest of the quarter.
These insights highlight the varied performance of Otome games in Colombia. For more detailed analysis and data, visit Sensor Tower.